Bulldog Esports
| Bulldog Esports - S16 | ||
|---|---|---|
| Region : | EUW | |
| Season : | S16 | |
| Win Rate : | 1W - 0L | |
100% |
||
| Average game duration : | 43:17 | |
| Economy | ||
|---|---|---|
| Gold Per Minute: | 2050 | |
| Gold Differential per Minute: | +220 | |
| Gold Differential at 15 min: | -514 | |
| Win Rate when ahead at 15 min: | - | |
| CS Per Minute: | 35.6 | |
| CS Differential at 15 min: | +13 | |
| Tower Differential at 15 min: | +1 | |
| Avg. Tower Difference: | +3 | |
| First Tower : | 100% | |
| Aggression | |
|---|---|
| Damage Per Minute: | 3621 |
| First Blood: | - |
| Kills Per Game: | 21 |
| Deaths Per Game: | 12 |
| Average Kill / Death Ratio: | 1.8 |
| Average Assists / Kill: | 2.5 |
| Objectives | |
|---|---|
| Plates / game (TOP|MID|BOT): | 39 (10|15|14) |
| Dragons / game: | 3 (50%) |
| Dragons at 15 min: | 0 |
| Voidgrubs / game: | 3 |
| Herald / game: | 0 (0%) |
| Nashors / game: | 1 (50%) |
| Vision | |||
|---|---|---|---|
| Vision Score Per Minute: | 9.1 | ||
| Wards Per Minute: | 3.4 | ||
| Vision Wards Per Minute: | 0.6 | ||
| Wards Cleared Per Minute: | 1.2 | ||
| % Wards Cleared: | 34.5% | ||
| Wins/Losses by side |
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| Dragon priority |
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TOP
JUNGLE
MID
BOT
SUPPORT